Input Quest

You steal the jug and stash it in your inventory, replacing the weird crumpled tophat you're not supposed to think about. Naturally you're already thinking of ways to weaponize the rum later, but you'd rather not equip it as your main weapon until you have a more solid plan. High proof alcohol is flammable, right? And a glass bottle can be turned into even more glass shards. Yes, the possibilities are limitless. You'll think on it and swap out your weapons as needed.

You glance up hopefully at the man sitting on the crate, but he doesn't seem to care. He just nods to you amicably and keeps smoking. Damn, he's so chill! You were kinda hoping he would pick a fight over you taking something that doesn't belong to you. What's a gal gotta do to get into a physical altercation around here?

Patreon
RSS Feeds